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Column Descriptions
Column name
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Description
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ID (no actual header}
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Sequentially numbered. This field identifies the item property to the game engine. The game engine actually ignores the value in this field and sequentially numbers the records as it reads them, so it is good practice to keep the entries in this field sequentially numbered to avoid confusion.
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Name
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A StringRef indicating the string that will be displayed in the Toolset for the item property.
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Label
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A text value identifying the feat associated with the item property. It is not used by the game engine, but makes it easier to locate specific feats within the file. All spaces should be replaced with underscores ( _ ).
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Cost
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This value is added to the total cost of the item.
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Feat Index
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This value is the ID number of the associated feat in feat.2da.
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